VertexPositionNormalTexture Structure
Describes a custom vertex format structure that contains position, normal data, and one set of texture coordinates.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
[SerializableAttribute]
public struct VertexPositionNormalTexture
See Also
Tasks
How to: Use BasicEffect
How to: Draw Points, Lines, and Other 3D Primitives
Reference
VertexPositionNormalTexture Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista