ATLFire Attributes Sample: Demonstrates Building a Windowed Control
The ATLFire attributes sample is an ActiveX control that demonstrates how to build a windowed control using ATL by setting the m_bWindowedOnly flag to TRUE. It also shows what you have to do to the MFC drawing code to convert it into straight Win32 code. The sample uses the ATL support for Win32 dialog boxes and property sheets and also demonstrates how to use a Win32 tab control in an ActiveX control. The sample also demonstrates several of the ATL macros.
The ATLFire sample is the nonattributed version of this sample.
Security Note |
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This sample code is intended to illustrate a concept, and it shows only the code that is relevant to that concept. It may not meet the security requirements for a specific environment, and it should not be used exactly as shown. We recommend that you add security and error-handling code to make your projects more secure and robust. Microsoft provides this sample code "AS IS" with no warranties. |
To get samples and instructions for installing them:
To access samples from Visual Studio
On the Help menu, click Samples.
By default, these samples are installed in drive:\Program Files\Microsoft Visual Studio 10.0\Samples\.
- For the most recent version of this sample and a list of other samples, see Visual Studio Samples on the MSDN Web site.
Building and Running the Sample
To build and run this sample
Open ATLFire.sln.
On the Build menu, click Build.
After the sample builds, open FireTabCtrl.htm in a Web browser and try out the various kinds of fire that the sample simulates.
You can test the ATLFire control in the ActiveX Control Test Container. For more information about how to access Test Container and use it to test a control, see Testing Properties and Events with Test Container.
Attributes
This sample uses the following attributes:
coclass, dual, emitidl, helpstring, id, in, module, object, out, pointer_default, progid, propget, propput, registration_script, retval, support_error_info, threading, uuid, version
Classes and Keywords
This sample uses the following ATL classes:
CComObjectRootEx, CComCoClass, CComControl, IDispatchImpl, IProvideClassInfo2Impl, IPersistStreamInitImpl, IPersistStorageImpl, IPersistPropertyBagImpl, IPerPropertyBrowsingImpl, IQuickActivateImpl, IObjectSafetyImpl, IOleControlImpl, IOleObjectImpl, IOleInPlaceActiveObjectImpl, IViewObjectExImpl, IOleInPlaceObjectWindowlessImpl, IDataObjectImpl, ISupportErrorInfo, ISpecifyPropertyPagesImpl, IConnectionPointContainerImpl, IPropertyNotifySinkCP, CDialogImpl
This sample uses the following keywords:
_ASSERTE; _itot; _tcstol; ALT_MSG_MAP; Apply; ATLTRACE; BEGIN_COM_MAP; BEGIN_CONNECTION_POINT_MAP; BEGIN_MSG_MAP; BEGIN_OBJECT_MAP; BEGIN_PROPERTY_MAP; CComCoClass; CComModule::GetClassObject; CComModule::GetLockCount; CComModule::Init; CComModule::RegisterServer; CComModule::Term; CComModule::UnregisterServer; CComObjectRootEx; CDialogImpl; ClientToScreen; COM_INTERFACE_ENTRY; COM_INTERFACE_ENTRY_IMPL; COM_INTERFACE_ENTRY_IMPL_IID; COMMAND_HANDLER; COMMAND_ID_HANDLER; CONNECTION_POINT_ENTRY; CPropDlg::DoModal; CreateBitmap; CreatePalette; DECLARE_REGISTRY_RESOURCEID; DeleteDC; DeleteObject; DestroyMenu; DisableThreadLibraryCalls; EnableWindow; END_COM_MAP; END_CONNECTION_POINT_MAP; END_MSG_MAP; END_OBJECT_MAP; END_PROPERTY_MAP; EndDialog; FillRect; FireOnChanged; GetActiveWindow; GetClientRect; GetDlgItem; GetDlgItemText; GetModuleInstance; GetWindowRect; IConnectionPointContainerImpl; IDataObjectImpl; IDispatchImpl; InitFire; InlineIsEqualGUID; IObjectSafetyImpl; IOleControlImpl; IOleInPlaceActiveObjectImpl; IOleInPlaceObjectWindowlessImpl; IOleObjectImpl; IPersistPropertyBagImpl; IPersistStorageImpl; IPersistStreamInitImpl; IPropertyNotifySinkCP; IProvideClassInfo2Impl; IQuickActivateImpl; ISpecifyPropertyPagesImpl; ISupportErrorInfo; IViewObjectExImpl; memcpy; MESSAGE_HANDLER; MessageBox; NOTIFY_CODE_HANDLER; OBJECT_ENTRY; OnActivate; OnApply; OnCancel; OnCreate; OnDestroy; OnEraseBackground; OnInitDialog; OnOK; OnPaint; OnPaletteChanged; OnProperties; OnPropertyChanged; OnQueryNewPalette; OnRButtonDown; OnSelChanged; OnSelChanging; OnSize; OnTimer; PAINTSTRUCT ; PeekMessage; PROP_ENTRY; RealizePalette; SelectObject; SendMessage; SetTimer; SetWindowPos; TrackPopupMenuEx; UnregisterClass
Note
This sample may not exactly demonstrate some features of the Visual C++ wizards, libraries, and compiler, but it still shows how to complete the intended task.