Authentication - Get Player Shared Secrets
Returns all Player Shared Secret Keys including disabled and expired.
POST https://titleId.playfabapi.com/Admin/GetPlayerSharedSecrets
Request Header
Name | Required | Type | Description |
---|---|---|---|
X-SecretKey | True |
string |
This API requires a title secret key, available to title admins, from PlayFab Game Manager. |
Responses
Name | Type | Description |
---|---|---|
200 OK | ||
400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-SecretKey
This API requires a title secret key, available to title admins, from PlayFab Game Manager.
Type:
apiKey
In:
header
Definitions
Name | Description |
---|---|
Api |
The basic wrapper around every failed API response |
Get |
Player Shared Secret Keys are used for the call to Client/GetTitlePublicKey, which exchanges the shared secret for an RSA CSP blob to be used to encrypt the payload of account creation requests when that API requires a signature header. |
Get |
|
Shared |
ApiErrorWrapper
The basic wrapper around every failed API response
Name | Type | Description |
---|---|---|
code |
integer |
Numerical HTTP code |
error |
string |
Playfab error code |
errorCode |
integer |
Numerical PlayFab error code |
errorDetails |
object |
Detailed description of individual issues with the request object |
errorMessage |
string |
Description for the PlayFab errorCode |
status |
string |
String HTTP code |
GetPlayerSharedSecretsRequest
Player Shared Secret Keys are used for the call to Client/GetTitlePublicKey, which exchanges the shared secret for an RSA CSP blob to be used to encrypt the payload of account creation requests when that API requires a signature header.
GetPlayerSharedSecretsResult
Name | Type | Description |
---|---|---|
SharedSecrets |
The player shared secret to use when calling Client/GetTitlePublicKey |
SharedSecret
Name | Type | Description |
---|---|---|
Disabled |
boolean |
Flag to indicate if this key is disabled |
FriendlyName |
string |
Friendly name for this key |
SecretKey |
string |
The player shared secret to use when calling Client/GetTitlePublicKey |