Platform Specific Methods - Validate Windows Store Receipt
NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for version 2. Validates with Windows that the receipt for an Windows App Store in-app purchase is valid and that it matches the purchased catalog item
POST https://titleId.playfabapi.com/Client/ValidateWindowsStoreReceipt
Request Header
Name | Required | Type | Description |
---|---|---|---|
X-Authorization | True |
string |
This API requires a client session ticket, available from any Client Login function. |
Request Body
Name | Required | Type | Description |
---|---|---|---|
CurrencyCode | True |
string |
Currency used to pay for the purchase (ISO 4217 currency code). |
PurchasePrice | True |
number |
Amount of the stated currency paid, in centesimal units. |
Receipt | True |
string |
XML Receipt returned by the Windows App Store in-app purchase API |
CatalogVersion |
string |
Catalog version of the fulfilled items. If null, defaults to the primary catalog. |
|
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
Responses
Name | Type | Description |
---|---|---|
200 OK |
Once verified, the catalog item matching the Product name will be added to the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay. |
|
400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-Authorization
This API requires a client session ticket, available from any Client Login function.
Type:
apiKey
In:
header
Definitions
Name | Description |
---|---|
Api |
The basic wrapper around every failed API response |
Item |
A unique instance of an item in a user's inventory. Note, to retrieve additional information for an item such as Tags, Description that are the same across all instances of the item, a call to GetCatalogItems is required. The ItemID of can be matched to a catalog entry, which contains the additional information. Also note that Custom Data is only set when the User's specific instance has updated the CustomData via a call to UpdateUserInventoryItemCustomData. Other fields such as UnitPrice and UnitCurrency are only set when the item was granted via a purchase. |
Purchase |
|
Validate |
|
Validate |
Once verified, the catalog item matching the Product name will be added to the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay. |
ApiErrorWrapper
The basic wrapper around every failed API response
Name | Type | Description |
---|---|---|
code |
integer |
Numerical HTTP code |
error |
string |
Playfab error code |
errorCode |
integer |
Numerical PlayFab error code |
errorDetails |
object |
Detailed description of individual issues with the request object |
errorMessage |
string |
Description for the PlayFab errorCode |
status |
string |
String HTTP code |
ItemInstance
A unique instance of an item in a user's inventory. Note, to retrieve additional information for an item such as Tags, Description that are the same across all instances of the item, a call to GetCatalogItems is required. The ItemID of can be matched to a catalog entry, which contains the additional information. Also note that Custom Data is only set when the User's specific instance has updated the CustomData via a call to UpdateUserInventoryItemCustomData. Other fields such as UnitPrice and UnitCurrency are only set when the item was granted via a purchase.
Name | Type | Description |
---|---|---|
Annotation |
string |
Game specific comment associated with this instance when it was added to the user inventory. |
BundleContents |
string[] |
Array of unique items that were awarded when this catalog item was purchased. |
BundleParent |
string |
Unique identifier for the parent inventory item, as defined in the catalog, for object which were added from a bundle or container. |
CatalogVersion |
string |
Catalog version for the inventory item, when this instance was created. |
CustomData |
object |
A set of custom key-value pairs on the instance of the inventory item, which is not to be confused with the catalog item's custom data. |
DisplayName |
string |
CatalogItem.DisplayName at the time this item was purchased. |
Expiration |
string |
Timestamp for when this instance will expire. |
ItemClass |
string |
Class name for the inventory item, as defined in the catalog. |
ItemId |
string |
Unique identifier for the inventory item, as defined in the catalog. |
ItemInstanceId |
string |
Unique item identifier for this specific instance of the item. |
PurchaseDate |
string |
Timestamp for when this instance was purchased. |
RemainingUses |
number |
Total number of remaining uses, if this is a consumable item. |
UnitCurrency |
string |
Currency type for the cost of the catalog item. Not available when granting items. |
UnitPrice |
number |
Cost of the catalog item in the given currency. Not available when granting items. |
UsesIncrementedBy |
number |
The number of uses that were added or removed to this item in this call. |
PurchaseReceiptFulfillment
Name | Type | Description |
---|---|---|
FulfilledItems |
Items granted to the player in fulfillment of the validated receipt. |
|
RecordedPriceSource |
string |
Source of the payment price information for the recorded purchase transaction. A value of 'Request' indicates that the price specified in the request was used, whereas a value of 'Catalog' indicates that the real-money price of the catalog item matching the product ID in the validated receipt transaction and the currency specified in the request (defaulting to USD) was used. |
RecordedTransactionCurrency |
string |
Currency used to purchase the items (ISO 4217 currency code). |
RecordedTransactionTotal |
number |
Amount of the stated currency paid for the items, in centesimal units |
ValidateWindowsReceiptRequest
Name | Type | Description |
---|---|---|
CatalogVersion |
string |
Catalog version of the fulfilled items. If null, defaults to the primary catalog. |
CurrencyCode |
string |
Currency used to pay for the purchase (ISO 4217 currency code). |
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
PurchasePrice |
number |
Amount of the stated currency paid, in centesimal units. |
Receipt |
string |
XML Receipt returned by the Windows App Store in-app purchase API |
ValidateWindowsReceiptResult
Once verified, the catalog item matching the Product name will be added to the user's inventory. This result should be used for immediate updates to the local client game state as opposed to the GetUserInventory API which can have an up to half second delay.
Name | Type | Description |
---|---|---|
Fulfillments |
Fulfilled inventory items and recorded purchases in fulfillment of the validated receipt transactions. |
Error Codes
Name | Code |
---|---|
InvalidReceipt | 1021 |
MissingAmazonSharedKey | 1149 |
NoMatchingCatalogItemForReceipt | 1178 |
ReceiptAlreadyUsed | 1022 |