Matchmaking - Get Match
Get a match.
POST https://titleId.playfabapi.com/Match/GetMatch
Request Header
Name | Required | Type | Description |
---|---|---|---|
X-EntityToken | True |
string |
This API requires an Entity Session Token, available from the Entity GetEntityToken method. |
Request Body
Name | Required | Type | Description |
---|---|---|---|
EscapeObject | True |
boolean |
Determines whether the matchmaking attributes will be returned as an escaped JSON string or as an un-escaped JSON object. |
MatchId | True |
string |
The Id of a match. |
QueueName | True |
string |
The name of the queue to join. |
ReturnMemberAttributes | True |
boolean |
Determines whether the matchmaking attributes for each user should be returned in the response for match request. |
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
Responses
Name | Type | Description |
---|---|---|
200 OK | ||
400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-EntityToken
This API requires an Entity Session Token, available from the Entity GetEntityToken method.
Type:
apiKey
In:
header
Definitions
Name | Description |
---|---|
Api |
The basic wrapper around every failed API response |
Entity |
Combined entity type and ID structure which uniquely identifies a single entity. |
Get |
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match. |
Get |
|
Matchmaking |
The matchmaking attributes for a user. |
Matchmaking |
A player in a created matchmaking match with a team assignment. |
Port | |
Protocol |
|
Server |
ApiErrorWrapper
The basic wrapper around every failed API response
Name | Type | Description |
---|---|---|
code |
integer |
Numerical HTTP code |
error |
string |
Playfab error code |
errorCode |
integer |
Numerical PlayFab error code |
errorDetails |
object |
Detailed description of individual issues with the request object |
errorMessage |
string |
Description for the PlayFab errorCode |
status |
string |
String HTTP code |
EntityKey
Combined entity type and ID structure which uniquely identifies a single entity.
Name | Type | Description |
---|---|---|
Id |
string |
Unique ID of the entity. |
Type |
string |
Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types |
GetMatchRequest
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match.
Name | Type | Description |
---|---|---|
CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
EscapeObject |
boolean |
Determines whether the matchmaking attributes will be returned as an escaped JSON string or as an un-escaped JSON object. |
MatchId |
string |
The Id of a match. |
QueueName |
string |
The name of the queue to join. |
ReturnMemberAttributes |
boolean |
Determines whether the matchmaking attributes for each user should be returned in the response for match request. |
GetMatchResult
Name | Type | Description |
---|---|---|
ArrangementString |
string |
A string that is used by players that are matched together to join an arranged lobby. |
MatchId |
string |
The Id of a match. |
Members |
A list of Users that are matched together, along with their team assignments. |
|
RegionPreferences |
string[] |
A list of regions that the match could be played in sorted by preference. This value is only set if the queue has a region selection rule. |
ServerDetails |
The details of the server that the match has been allocated to. |
MatchmakingPlayerAttributes
The matchmaking attributes for a user.
Name | Type | Description |
---|---|---|
DataObject |
object |
A data object representing a user's attributes. |
EscapedDataObject |
string |
An escaped data object representing a user's attributes. |
MatchmakingPlayerWithTeamAssignment
A player in a created matchmaking match with a team assignment.
Name | Type | Description |
---|---|---|
Attributes |
The user's attributes custom to the title. These attributes will be null unless the request has ReturnMemberAttributes flag set to true. |
|
Entity |
The entity key of the matchmaking user. |
|
TeamId |
string |
The Id of the team the User is assigned to. |
Port
Name | Type | Description |
---|---|---|
Name |
string |
The name for the port. |
Num |
number |
The number for the port. |
Protocol |
The protocol for the port. |
ProtocolType
Name | Type | Description |
---|---|---|
TCP |
string |
|
UDP |
string |
ServerDetails
Name | Type | Description |
---|---|---|
Fqdn |
string |
The fully qualified domain name of the virtual machine that is hosting this multiplayer server. |
IPV4Address |
string |
The IPv4 address of the virtual machine that is hosting this multiplayer server. |
Ports |
Port[] |
The ports the multiplayer server uses. |
Region |
string |
The server's region. |
ServerId |
string |
The string server ID of the multiplayer server generated by PlayFab. |
Error Codes
Name | Code |
---|---|
MatchmakingEntityInvalid | 2001 |
MatchmakingMatchNotFound | 2017 |
MatchmakingQueueNotFound | 2016 |
MatchmakingRateLimitExceeded | 2054 |
MatchmakingUnauthorized | 2056 |