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IGameControllerInputSink.OnInputResumed(UInt64) Method

Definition

Event raised when input for the controller is resumed.

public:
 void OnInputResumed(unsigned long long timestamp);
void OnInputResumed(uint64_t const& timestamp);
public void OnInputResumed(ulong timestamp);
function onInputResumed(timestamp)
Public Sub OnInputResumed (timestamp As ULong)

Parameters

timestamp
UInt64

unsigned long long

uint64_t

Timestamp for the event.

Applies to