GameModeConfiguration.PercentGpuMemoryAllocatedToSystemCompositor Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The percentage of GPU memory that will be dedicated to the system compositor when Game Mode is enabled.
public:
property IReference<int> ^ PercentGpuMemoryAllocatedToSystemCompositor { IReference<int> ^ get(); void set(IReference<int> ^ value); };
IReference<int> PercentGpuMemoryAllocatedToSystemCompositor();
void PercentGpuMemoryAllocatedToSystemCompositor(IReference<int> value);
public System.Nullable<int> PercentGpuMemoryAllocatedToSystemCompositor { get; set; }
var iReference = gameModeConfiguration.percentGpuMemoryAllocatedToSystemCompositor;
gameModeConfiguration.percentGpuMemoryAllocatedToSystemCompositor = iReference;
Public Property PercentGpuMemoryAllocatedToSystemCompositor As Nullable(Of Integer)
Property Value
Windows requirements
App capabilities |
gameList
|
Remarks
This API is not available to all apps. Unless your developer account is specially provisioned by Microsoft, calls to these APIs will fail at runtime.