HolographicSpace.WaitForNextFrameReadyWithHeadStart(TimeSpan) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Blocks the current thread until the right time to begin rendering the next frame, with the specified head start.
public:
virtual void WaitForNextFrameReadyWithHeadStart(TimeSpan requestedHeadStartDuration) = WaitForNextFrameReadyWithHeadStart;
void WaitForNextFrameReadyWithHeadStart(TimeSpan const& requestedHeadStartDuration);
public void WaitForNextFrameReadyWithHeadStart(System.TimeSpan requestedHeadStartDuration);
function waitForNextFrameReadyWithHeadStart(requestedHeadStartDuration)
Public Sub WaitForNextFrameReadyWithHeadStart (requestedHeadStartDuration As TimeSpan)
Parameters
Windows requirements
Device family |
Windows 10, version 1803 (introduced in 10.0.17134.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v6.0)
|
Remarks
This method will return approximately the head start plus one frame duration before the next frame is expected to be received by the compositor to reproject and scan out.