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SpatialSurfaceMeshBuffer.Format Property

Definition

Gets the DXGI format to use when creating a GPU buffer to hold this mesh data or when otherwise interpreting the mesh elements. This enum value can be reinterpreted as a DXGI_FORMAT value.

public:
 property DirectXPixelFormat Format { DirectXPixelFormat get(); };
DirectXPixelFormat Format();
public DirectXPixelFormat Format { get; }
var directXPixelFormat = spatialSurfaceMeshBuffer.format;
Public ReadOnly Property Format As DirectXPixelFormat

Property Value

The format.

Applies to