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SceneModelTransform.Scale Property

Definition

Gets or sets the relative size of the node on the x, y, and z axes.

public:
 property float3 Scale { float3 get(); void set(float3 value); };
float3 Scale();

void Scale(float3 value);
public Vector3 Scale { get; set; }
var vector3 = sceneModelTransform.scale;
sceneModelTransform.scale = vector3;
Public Property Scale As Vector3

Property Value

Vector3 Vector3

float3

A vector that describes the relative size of the node on the x, y, and z axes.

Applies to