InjectedInputGamepadInfo.RightThumbstickY Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the position of the right stick on the Y-axis.
public:
property double RightThumbstickY { double get(); void set(double value); };
double RightThumbstickY();
void RightThumbstickY(double value);
public double RightThumbstickY { get; set; }
var double = injectedInputGamepadInfo.rightThumbstickY;
injectedInputGamepadInfo.rightThumbstickY = double;
Public Property RightThumbstickY As Double
Property Value
double
A value between -1.0 (pressed towards the user) and 1.0 (pressed away from the user).
Examples
Here are some downloadable samples demonstrating basic input and input injection:
Remarks
Important
The APIs in this namespace require the inputInjectionBrokered restricted capability.
Using input injection requires the following be added to the Package.appxmanifest:
- To
<Package>
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="rescap"
- To
<Capabilities>
<rescap:Capability Name="inputInjectionBrokered" />