InjectedInputRectangle Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The offsets, from the injected pointer, for the bounding box that represents the touch contact area.
public value class InjectedInputRectangle
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
struct InjectedInputRectangle
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public struct InjectedInputRectangle
var injectedInputRectangle = {
left : /* Your value */,
top : /* Your value */,
bottom : /* Your value */,
right : /* Your value */
}
Public Structure InjectedInputRectangle
- Inheritance
-
InjectedInputRectangle
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Examples
Here are some downloadable samples demonstrating basic input and input injection:
Remarks
Important
The APIs in this namespace require the inputInjectionBrokered restricted capability.
Using input injection requires the following be added to the Package.appxmanifest:
- To
<Package>
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="rescap"
- To
<Capabilities>
<rescap:Capability Name="inputInjectionBrokered" />
Fields
Bottom |
The location of the bottom side of the rectangle, in device-independent pixel (DIP). |
Left |
The location of the left side of the rectangle, in device-independent pixel (DIP). |
Right |
The location of the left side of the rectangle, in device-independent pixel (DIP). |
Top |
The location of the top side of the rectangle, in device-independent pixel (DIP). |