IDiaSymbol::get_libraryName
Retrieves the file name of the library or object file from which the object was loaded.
Syntax
HRESULT get_libraryName (
BSTR* pRetVal
);
Parameters
pRetVal
[out] Returns the file name of the library or object file from which the object was loaded.
Return Value
If successful, returns S_OK
; otherwise, returns S_FALSE
or an error code.
Note
A return value of S_FALSE
means the property is not available for the symbol.