IDebugDocumentChecksum2::GetChecksumAndAlgorithmId
Retrieves the document checksum and algorithm identifier given the maximum number of bytes to use.
Syntax
public int GetChecksumAndAlgorithmId(
out Guid pRetVal,
uint cMaxBytes,
out byte pChecksum,
out uint pcNumBytes
);
Parameters
pRetVal
[out] Unique identifier for the checksum algorithm.
cMaxBytes
[in] Maximum number of bytes to be used for the checksum.
pChecksum
[out] Value of the checksum.
pcNumBytes
[out] Actual number of bytes used for the checksum.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Example
The following example uses this method to get the checksum and algorithm for a document.
HRESULT CDebugCodeContext::GetDocumentChecksumAndAlgorithmId(GUID *pguidAlgorithm, BYTE **ppChecksum, ULONG *pcNumBytes)
{
HRESULT hRes = E_FAIL;
*ppChecksum = NULL;
*pcNumBytes = 0;
CComPtr<IDebugDocumentContext2> pDocContext;
hRes = this->GetDocumentContext(&pDocContext);
if ( HREVAL(S_OK, hRes) )
{
CComQIPtr<IDebugDocumentChecksum2> pDocChecksum(pDocContext);
if ( pDocChecksum != NULL )
{
// Figure out the size of the checksum buffer required
ULONG cNumBytes = 0;
hRes = pDocChecksum->GetChecksumAndAlgorithmId(pguidAlgorithm, 0, NULL, &cNumBytes);
if ( S_OK == hRes )
{
// check to see if we got back valid values
if ( cNumBytes && GUID_NULL != (*pguidAlgorithm) )
{
// Alloc space for the checksum data
BYTE *pChecksum = (BYTE*) CoTaskMemAlloc(cNumBytes);
if ( pChecksum )
{
// Get the buffer containing the checksum info
hRes = pDocChecksum->GetChecksumAndAlgorithmId(pguidAlgorithm, cNumBytes, pChecksum, &cNumBytes);
if ( HREVAL(S_OK, hRes) )
{
*ppChecksum = pChecksum;
*pcNumBytes = cNumBytes;
}
else
{
CoTaskMemFree(pChecksum);
}
}
else
hRes = E_OUTOFMEMORY;
}
else
hRes = S_FALSE; // lang doesn't support checksums
}
else
hRes = S_FALSE; // failed to work out checksum info
}
else
hRes = S_FALSE; // SH doesn't support checksums
}
return ( hRes );
}