PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE callback function (d3d12umddi.h)
The CalcPrivateDepthStencilStateSize function determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a depth stencil state.
Syntax
PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE Pfnd3d12ddiCalcprivatedepthstencilstatesize;
SIZE_T Pfnd3d12ddiCalcprivatedepthstencilstatesize(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDI_DEPTH_STENCIL_DESC *unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A pointer to a D3D12DDI_DEPTH_STENCIL_DESC structure that describes the parameters that the user-mode display driver uses to calculate the size of the memory region.
Return value
Returns the size of the memory region that the driver requires for creating a depth stencil state.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |