PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001 callback function (d3d12umddi.h)

Create descriptor heap.

Syntax

PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001 Pfnd3d12ddiCreateDescriptorHeap0001;

HRESULT Pfnd3d12ddiCreateDescriptorHeap0001(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001 *unnamedParam2,
  D3D12DDI_HDESCRIPTORHEAP unnamedParam3
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

Pointer to a D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001 structure.

unnamedParam3

A descriptor heap handle.

Return value

Returns HRESULT.

Requirements

Requirement Value
Header d3d12umddi.h