PFND3D12DDI_CREATE_PIPELINE_STATE_0075 callback function (d3d12umddi.h)
PFND3D12DDI_CREATE_PIPELINE_STATE_0075 is used to create a pipeline state.
Syntax
PFND3D12DDI_CREATE_PIPELINE_STATE_0075 Pfnd3d12ddiCreatePipelineState0075;
HRESULT Pfnd3d12ddiCreatePipelineState0075(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_PIPELINE_STATE_0075 *unnamedParam2,
D3D12DDI_HPIPELINESTATE unnamedParam3,
D3D12DDI_HRTPIPELINESTATE unnamedParam4
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
Pointer to a D3D12DDIARG_CREATE_PIPELINE_STATE_0075 structure with arguments used to create a pipeline state.
unnamedParam3
Handle to the pipeline state.
unnamedParam4
Handle to the pipeline state for the driver to use when it calls back into the runtime.
Return value
Returns STATUS_SUCCESS if completed successfully.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 2004 |
Target Platform | Windows |
Header | d3d12umddi.h |