PFND3D12DDI_CREATE_PIPELINE_STATE_0075 callback function (d3d12umddi.h)

PFND3D12DDI_CREATE_PIPELINE_STATE_0075 is used to create a pipeline state.

Syntax

PFND3D12DDI_CREATE_PIPELINE_STATE_0075 Pfnd3d12ddiCreatePipelineState0075;

HRESULT Pfnd3d12ddiCreatePipelineState0075(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATE_PIPELINE_STATE_0075 *unnamedParam2,
  D3D12DDI_HPIPELINESTATE unnamedParam3,
  D3D12DDI_HRTPIPELINESTATE unnamedParam4
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

Pointer to a D3D12DDIARG_CREATE_PIPELINE_STATE_0075 structure with arguments used to create a pipeline state.

unnamedParam3

Handle to the pipeline state.

unnamedParam4

Handle to the pipeline state for the driver to use when it calls back into the runtime.

Return value

Returns STATUS_SUCCESS if completed successfully.

Requirements

Requirement Value
Minimum supported client Windows 10, version 2004
Target Platform Windows
Header d3d12umddi.h

See also

D3D12DDIARG_CREATE_PIPELINE_STATE_0075