PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 callback function (d3d12umddi.h)
A user-mode display driver's PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 function simultaneously creates a heap and resource.
Syntax
PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 Pfnd3d12ddiCreateheapandresource0003;
HRESULT Pfnd3d12ddiCreateheapandresource0003(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATEHEAP_0001 *unnamedParam2,
D3D12DDI_HHEAP unnamedParam3,
D3D12DDI_HRTRESOURCE unnamedParam4,
const D3D12DDIARG_CREATERESOURCE_0003 *unnamedParam5,
const D3D12DDI_CLEAR_VALUES *unnamedParam6,
D3D12DDI_HRESOURCE unnamedParam7
)
{...}
Parameters
unnamedParam1
A D3D12DDI_HDEVICE handle to the display device (graphics context).
unnamedParam2
A D3D12DDIARG_CREATEHEAP_0001 structure containing the arguments used to create a heap.
unnamedParam3
A D3D12DDI_HHEAP handle to a heap.
unnamedParam4
The D3D12DDI_HRTRESOURCE handle of the resource for the driver to use when it calls back into the runtime.
unnamedParam5
Pointer to a D3D12DDIARG_CREATERESOURCE_0003 structure containing the arguments used to create a resource.
unnamedParam6
Pointer to a D3D12DDI_CLEAR_VALUES structure with values used to optimize clear operations for the resource.
unnamedParam7
The D3D12DDI_HRESOURCE handle to the hardware resource.
Return value
If this callback function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |