PFND3D12DDI_DESTROY_PIPELINE_STATE callback function (d3d12umddi.h)

Destroys the pipeline state.

Syntax

PFND3D12DDI_DESTROY_PIPELINE_STATE Pfnd3d12ddiDestroyPipelineState;

void Pfnd3d12ddiDestroyPipelineState(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HPIPELINESTATE unnamedParam2
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A pipeline state handle.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h