PFND3D12DDI_DESTROYCOMMANDALLOCATOR callback function (d3d12umddi.h)

Destroys a command allocator.

Syntax

PFND3D12DDI_DESTROYCOMMANDALLOCATOR Pfnd3d12ddiDestroycommandallocator;

void Pfnd3d12ddiDestroycommandallocator(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HCOMMANDALLOCATOR unnamedParam2
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A handle to a command allocator.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h