PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054 callback function (d3d12umddi.h)
GetPipelineStackSize retrieves the current pipeline stack size.
Syntax
PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054 Pfnd3d12ddiGetPipelineStackSize0054;
UINT Pfnd3d12ddiGetPipelineStackSize0054(
D3D12DDI_HSTATEOBJECT_0054 unnamedParam1
)
{...}
Parameters
unnamedParam1
A handle to the state object.
Return value
Returns UINT that represents the current pipeline stack size in bytes. If called on non-executable state objects (e.g. collections), the return value is 0.
Remarks
GetPipelineStackSize and SetPipelineStackSize are not re-entrant. This means that if calling either or both from separate threads, the app must synchronize on its own.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |