D3D12DDI_DESCRIPTOR_RANGE_FLAGS enumeration (d3d12umddi.h)
Descriptor range flags.
Syntax
typedef enum D3D12DDI_DESCRIPTOR_RANGE_FLAGS {
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_NONE,
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DESCRIPTORS_VOLATILE,
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_VOLATILE,
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC_WHILE_SET_AT_EXECUTE,
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC,
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0052_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
} ;
Constants
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_NONE None. |
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DESCRIPTORS_VOLATILE Descriptors are volatile. |
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_VOLATILE Data is volatile. |
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC_WHILE_SET_AT_EXECUTE Data is static while set at execute. |
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0013_DATA_STATIC Data is static. |
D3D12DDI_DESCRIPTOR_RANGE_FLAG_0052_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS Descriptors are static while keeping buffer bounds checks. |
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |