D3D12DDI_GRAPHICS_STATES enumeration (d3d12umddi.h)
Specifies the graphics state.
Syntax
typedef enum D3D12DDI_GRAPHICS_STATES {
D3D12DDI_GRAPHICS_STATE_NONE,
D3D12DDI_GRAPHICS_STATE_IA_VERTEX_BUFFERS,
D3D12DDI_GRAPHICS_STATE_IA_INDEX_BUFFER,
D3D12DDI_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY,
D3D12DDI_GRAPHICS_STATE_DESCRIPTOR_HEAP,
D3D12DDI_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE,
D3D12DDI_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE,
D3D12DDI_GRAPHICS_STATE_RS_VIEWPORTS,
D3D12DDI_GRAPHICS_STATE_RS_SCISSOR_RECTS,
D3D12DDI_GRAPHICS_STATE_PREDICATION,
D3D12DDI_GRAPHICS_STATE_OM_RENDER_TARGETS,
D3D12DDI_GRAPHICS_STATE_OM_STENCIL_REF,
D3D12DDI_GRAPHICS_STATE_OM_BLEND_FACTOR,
D3D12DDI_GRAPHICS_STATE_PIPELINE_STATE,
D3D12DDI_GRAPHICS_STATE_SO_TARGETS,
D3D12DDI_GRAPHICS_STATE_OM_DEPTH_BOUNDS,
D3D12DDI_GRAPHICS_STATE_SAMPLE_POSITIONS,
D3D12DDI_GRAPHICS_STATE_VIEW_INSTANCE_MASK
} ;
Constants
D3D12DDI_GRAPHICS_STATE_NONE None. |
D3D12DDI_GRAPHICS_STATE_IA_VERTEX_BUFFERS Input assembler vertex buffers. |
D3D12DDI_GRAPHICS_STATE_IA_INDEX_BUFFER Input assembler vertex buffers. |
D3D12DDI_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY Input assembler primitive topology. |
D3D12DDI_GRAPHICS_STATE_DESCRIPTOR_HEAP Descriptor heap. |
D3D12DDI_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE Graphics root signature. |
D3D12DDI_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE Compute root signature. |
D3D12DDI_GRAPHICS_STATE_RS_VIEWPORTS Rasterizer stage viewports. |
D3D12DDI_GRAPHICS_STATE_RS_SCISSOR_RECTS Rasterizer stage scissor_rectangles. |
D3D12DDI_GRAPHICS_STATE_PREDICATION Predication. |
D3D12DDI_GRAPHICS_STATE_OM_RENDER_TARGETS Output merger render targets. |
D3D12DDI_GRAPHICS_STATE_OM_STENCIL_REF Output merger stencil reference. |
D3D12DDI_GRAPHICS_STATE_OM_BLEND_FACTOR Output merger blend factor. |
D3D12DDI_GRAPHICS_STATE_PIPELINE_STATE Pipeline state. |
D3D12DDI_GRAPHICS_STATE_SO_TARGETS Stream output targets. |
D3D12DDI_GRAPHICS_STATE_OM_DEPTH_BOUNDS Output merger depth bounds. |
D3D12DDI_GRAPHICS_STATE_SAMPLE_POSITIONS Sample positions. |
D3D12DDI_GRAPHICS_STATE_VIEW_INSTANCE_MASK View instance mask. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |