D3D12DDI_RESOURCE_TYPE enumeration (d3d12umddi.h)
A D3D12DDI_RESOURCE_TYPE value specifies the type of a resource.
Syntax
typedef enum D3D12DDI_RESOURCE_TYPE {
D3D12DDI_RT_BUFFER,
D3D12DDI_RT_TEXTURE1D,
D3D12DDI_RT_TEXTURE2D,
D3D12DDI_RT_TEXTURE3D
} ;
Constants
D3D12DDI_RT_BUFFER The resource is a buffer. |
D3D12DDI_RT_TEXTURE1D The resource is a 1D texture. |
D3D12DDI_RT_TEXTURE2D The resource is a 2D texture. |
D3D12DDI_RT_TEXTURE3D The resource is a 3D texture. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |