D3D12DDI_MULTI_NODE_CPU_INPUT_0108 structure (d3d12umddi.h)
The D3D12DDI_MULTI_NODE_CPU_INPUT_0108 structure describes the input data for multiple nodes within a work graph where the input is provided by the CPU.
Syntax
typedef struct D3D12DDI_MULTI_NODE_CPU_INPUT_0108 {
UINT NumNodeInputs;
D3D12DDI_NODE_CPU_INPUT_0108 *pNodeInputs;
UINT64 NodeInputStrideInBytes;
} D3D12DDI_MULTI_NODE_CPU_INPUT_0108;
Members
NumNodeInputs
The number of entries in the array that pNodeInputs points to.
pNodeInputs
Pointer to an array of D3D12DDI_NODE_CPU_INPUT_0108 structures.
NodeInputStrideInBytes
Distance between each D3D12DDI_NODE_CPU_INPUT_0108 structure in the array that pNodeInputs points to, in bytes.
Remarks
For more information, see Work graphs.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3d12umddi.h |