D3D12DDI_PRESENT_CONTEXTS_0051 structure (d3d12umddi.h)

Describes allocation contexts that content is copied to and from.

Syntax

typedef struct D3D12DDI_PRESENT_CONTEXTS_0051 {
  HANDLE hContext;
  UINT   BroadcastContextCount;
  HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT];
} D3D12DDI_PRESENT_CONTEXTS_0051;

Members

hContext

A handle to the device context

BroadcastContextCount

Specifies the number of contexts.

BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]

Specifies the handle of the context to execute the specified commands.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h