D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS_0053 structure (d3d12umddi.h)
Parameters needed to specify whether the application has a dependency on the resource being cleared, to a specific color.
Syntax
typedef struct D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS_0053 {
D3D12DDI_CLEAR_VALUES ClearValue;
} D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS_0053;
Members
ClearValue
Pointer to a D3D12DDI_CLEAR_VALUES structure that holds the parameters need to begin a Render Pass.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |