D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 structure (d3d12umddi.h)
Describes the header for a serialized ray tracing acceleration structure.
Syntax
typedef struct D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 {
D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 DriverMatchingIdentifier;
UINT64 SerializedSizeInBytesIncludingHeader;
UINT64 DeserializedSizeInBytes;
UINT64 NumBottomLevelAccelerationStructurePointersAfterHeader;
} D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054;
Members
DriverMatchingIdentifier
A D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 structure.
SerializedSizeInBytesIncludingHeader
Size of the serialized acceleration structure, including a header.
DeserializedSizeInBytes
Size of the deserialized acceleration structure, in bytes.
NumBottomLevelAccelerationStructurePointersAfterHeader
A 64-byte number of bottom-level acceleration structure pointers.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |