D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0082_0 structure (d3d12umddi.h)
The D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0082_0 structure represents output arguments from a call to PFND3D12DDI_VIDEO_ENCODE_RESOLVE_OUTPUT_METADATA_0082_0.
Syntax
typedef struct D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0082_0 {
D3D12DDI_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER_0080_2 ResolvedLayoutEncoderMetadataDrvBuffer;
} D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0082_0;
Members
ResolvedLayoutEncoderMetadataDrvBuffer
A D3D12DDI_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER_0080_2 structure in which the driver should store the resolved metadata. The caller needs to read back this buffer to the CPU and cast it to D3D12DDI_VIDEO_ENCODER_OUTPUT_METADATA_0083_0. The remaining data in the buffer is D3D12DDI_VIDEO_ENCODER_OUTPUT_METADATA_0083_0.WrittenSubregionsCount packed entries of type D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_METADATA_0083_0.
Remarks
See D3D12 video encoding for general information.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11 (WDDM 3.0) |
Header | d3d12umddi.h |
See also
D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_METADATA_0083_0