D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072 structure (d3d12umddi.h)

Data structure used to check for video process protected resource support capabilities on a given node index.

Syntax

typedef struct D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072 {
  [in]  UINT                                                 NodeIndex;
  [out] D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072 SupportFlags;
} D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072;

Members

[in] NodeIndex

In multi-adapter operation, this indicates which physical adapter of the device this operation applies to.

[out] SupportFlags

A D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072 value in which to return the video process protected resource support level.

Remarks

his structure is the data used when querying D3D12DDICAPS_TYPE_VIDEO_0072_PROCESS_PROTECTED_RESOURCES via PFND3D12DDI_VIDEO_GETCAPS.

See the D3D Video Protected Resource Support Specification for more information.

Requirements

Requirement Value
Minimum supported client Windows 10, version 2004
Header d3d12umddi.h

See also

D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072

D3D12DDICAPS_TYPE_VIDEO_0020

PFND3D12DDI_VIDEO_GETCAPS