D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0032 structure (d3d12umddi.h)

Retrieves the memory allocation size of a video processor created with the given properties. This structure is for the D3D12DDICAPS_TYPE_VIDEO_0032_PROCESSOR_SIZE capability check in D3D12DDICAPS_TYPE_VIDEO_0020.

Syntax

typedef struct D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0032 {
  D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0032 VideoProcessorDesc;
  UINT64                                  MemoryPoolL0Size;
  UINT64                                  MemoryPoolL1Size;
} D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0032;

Members

VideoProcessorDesc

The creation properties for a video processor heap. Driver should map these creation properties to size.

MemoryPoolL0Size

The L0 size of the heap object. Memory Pool L0 is the memory pool “closest” to the GPU. In the case of UMA adapters, this is the amount of system memory used. For discrete adapters, this is the amount of discrete memory used.

MemoryPoolL1Size

The L1 size of the heap object. Memory Pool L1 is the memory pool “second closest” to the GPU. In the case of UMA adapters, this value is zero. In the case of discrete adapters, this is the amount of system memory used.

Requirements

Requirement Value
Header d3d12umddi.h