D3DKMT_GETOVERLAYSTATE structure (d3dkmthk.h)
The D3DKMT_GETOVERLAYSTATE structure describes parameters that the D3DKMTGetOverlayState function uses to retrieve status about an overlay.
Syntax
typedef struct _D3DKMT_GETOVERLAYSTATE {
[in] D3DKMT_HANDLE hDevice;
[in] D3DKMT_HANDLE hOverlay;
[out] BOOLEAN OverlayEnabled;
} D3DKMT_GETOVERLAYSTATE;
Members
[in] hDevice
A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device that the overlay is associated with.
[in] hOverlay
A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to retrieve status about.
[out] OverlayEnabled
A Boolean variable that receives TRUE if the overlay is enabled and FALSE if the overlay is disabled.
Requirements
Requirement | Value |
---|---|
Minimum supported client | D3DKMT_GETOVERLAYSTATE is supported beginning with the Windows 7 operating system. |
Header | d3dkmthk.h (include D3dkmthk.h) |