D3DKMT_GETSHAREDRESOURCEADAPTERLUID structure (d3dkmthk.h)
Provides information that describes a shared resource and the graphics adapter that the resource was created on.
Syntax
typedef struct _D3DKMT_GETSHAREDRESOURCEADAPTERLUID {
[in] D3DKMT_HANDLE hGlobalShare;
[in] HANDLE hNtHandle;
[out] LUID AdapterLuid;
} D3DKMT_GETSHAREDRESOURCEADAPTERLUID;
Members
[in] hGlobalShare
A handle to the shared resource.
[in] hNtHandle
An NT handle to the process.
[out] AdapterLuid
A LUID that serves as an identifier for the device that the resource indicated by hGlobalShare was created on. LUID is defined in Dxgi.h.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmthk.h (include D3dkmthk.h) |