D3DKMT_WORKINGSETFLAGS structure (d3dkmthk.h)
The D3DKMT_WORKINGSETFLAGS structure identifies working-set properties of the display miniport driver that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.
Syntax
typedef struct _D3DKMT_WORKINGSETFLAGS {
UINT UseDefault : 1;
UINT Reserved : 31;
} D3DKMT_WORKINGSETFLAGS;
Members
UseDefault
A UINT value that specifies whether the display miniport driver uses the default working set.
Setting this member is equivalent to setting the first bit of a 32-bit value (0x00000001).
Reserved
This member is reserved and should be set to zero. Setting this member is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of a 32-bit value to zeros.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |