D3DDDI_OPENALLOCATIONINFO2 structure (d3dukmdt.h)
The D3DDDI_OPENALLOCATIONINFO2 structure describes an allocation to be opened.
Syntax
typedef struct _D3DDDI_OPENALLOCATIONINFO2 {
[in] D3DKMT_HANDLE hAllocation;
[in] const VOID *pPrivateDriverData;
[in] UINT PrivateDriverDataSize;
[out] D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS GpuVirtualAddress;
D3DKMT_ALIGN64 ULONG_PTR Reserved[6];
} D3DDDI_OPENALLOCATIONINFO2;
Members
[in] hAllocation
Handle for this allocation in this process.
[in] pPrivateDriverData
Pointer to driver private buffer for this allocation.
[in] PrivateDriverDataSize
Size in bytes of driver private buffer for this allocation.
[out] GpuVirtualAddress
The GPU virtual address of the allocation opened.
Reserved[6]
Reserved.
Requirements
Requirement | Value |
---|---|
Header | d3dukmdt.h |