D3DDDI_FRAMELATENCYESCAPE structure (d3dumddi.h)

Specifies an app's maximum frame latency.

Syntax

typedef struct _D3DDDI_FRAMELATENCYESCAPE {
  [in] UINT RequestedLatency;
} D3DDDI_FRAMELATENCYESCAPE;

Members

[in] RequestedLatency

The frame latency requested by the driver, specified as the number of frames that are allowed to be stored in a queue, before submission for rendering.

Requirements

Requirement Value
Minimum supported client Windows 8.1
Minimum supported server Windows Server 2012 R2
Header d3dumddi.h (include D3dumddi.h)