D3DDDI_FRAMELATENCYESCAPE structure (d3dumddi.h)
Specifies an app's maximum frame latency.
Syntax
typedef struct _D3DDDI_FRAMELATENCYESCAPE {
[in] UINT RequestedLatency;
} D3DDDI_FRAMELATENCYESCAPE;
Members
[in] RequestedLatency
The frame latency requested by the driver, specified as the number of frames that are allowed to be stored in a queue, before submission for rendering.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 |
Minimum supported server | Windows Server 2012 R2 |
Header | d3dumddi.h (include D3dumddi.h) |