D3DDDIARG_DECODEBEGINFRAME structure (d3dumddi.h)
The D3DDDIARG_DECODEBEGINFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) decoder that should start decoding a frame.
Syntax
typedef struct _D3DDDIARG_DECODEBEGINFRAME {
HANDLE hDecode;
DXVADDI_PVP_SETKEY *pPVPSetKey;
} D3DDDIARG_DECODEBEGINFRAME;
Members
hDecode
A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.
pPVPSetKey
A pointer to the DXVADDI_PVP_SETKEY structure that contains a key that the driver requires for the decode device to start operating.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |