D3DDDIARG_VIDEOPROCESSENDFRAME structure (d3dumddi.h)
The D3DDDIARG_VIDEOPROCESSENDFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) video process that should stop processing a frame.
Syntax
typedef struct _D3DDDIARG_VIDEOPROCESSENDFRAME {
HANDLE hVideoProcess;
HANDLE *pHandleComplete;
} D3DDDIARG_VIDEOPROCESSENDFRAME;
Members
hVideoProcess
A handle to the DirectX VA video process device. The user-mode display driver returns this handle in a call to its CreateVideoProcessDevice function.
pHandleComplete
This member is reserved and should be set to NULL.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |