DXGI_DDI_ARG_PRESENTSURFACE structure (dxgiddi.h)
Describes a surface to display.
Syntax
typedef struct DXGI_DDI_ARG_PRESENTSURFACE {
[in] DXGI_DDI_HRESOURCE hSurface;
UINT SubResourceIndex;
} DXGI_DDI_ARG_PRESENTSURFACE;
Members
[in] hSurface
A handle to the resource that contains the surface.
SubResourceIndex
The zero-based index into the resource, which the handle in the hSurface member specifies. The SubResourceIndex index indicates the surface.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1,WDDM 1.3 and later |
Minimum supported server | Windows Server 2012 R2 |
Header | dxgiddi.h (include D3d10umddi.h) |