VBIB - Vertex and Index Buffer Validation

This automated test validates the use of a variety of vertex and index buffers.

This test contains following test groups, which test vertex and index buffers in different ways:

  • Buffer makes sure that simple objects can be rendered correctly.

  • LockActive makes sure that a selected vertex or index buffer can be rendered from, and locked across, multiple scenes and in one scene.

  • Priority makes sure that a selected vertex or index buffer can have its priority manipulated while it renders a scene.

  • SwitchRenderState ensures correct operation when switching between hardware and software vertex processing during a scene.

  • LostOnReset makes sure that all buffers must be released before a **Reset()**function will succeed.

  • HugeBuffer makes sure that a large object can be rendered correctly.

  • RelockDynamic makes sure that dynamic vertex and index buffers can be reused correctly in a single scene.

  • LockPointerAlias makes sure that, when a device is lost, pointers to vertex and index buffers that are obtained through the Lock() function do not cause exceptions.

  • InternalPointerAlias makes sure that, when a device is lost, internal buffer pointers do not cause exceptions (such as during calls to the DrawPrimitive() or DrawIndexedPrimitive() function).

This topic applies to the following test jobs:

  • VBIB - Vertex and Index Buffer Validation

  • VBIB - Vertex and Index Buffer Validation (WoW64)

Test details

   
Specifications
  • Device.Graphics.AdapterRender.MinimumDirectXLevel
Platforms
  • Windows 10, client editions (x86)
  • Windows 10, client editions (x64)
  • Windows Server 2016 (x64)
  • Windows 10, client editions (Arm64)
Supported Releases
  • Windows 10
  • Windows 10, version 1511
  • Windows 10, version 1607
  • Windows 10, version 1703
  • Windows 10, version 1709
  • Windows 10, version 1803
  • Windows 10, version 1809
  • Windows 10, version 1903
  • Next update to Windows 10
Expected run time (in minutes) 6
Category Compatibility
Timeout (in minutes) 360
Requires reboot false
Requires special configuration false
Type automatic

 

Additional documentation

Tests in this feature area might have additional documentation, including prerequisites, setup, and troubleshooting information, that can be found in the following topic(s):

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For generic troubleshooting of HLK test failures, see Troubleshooting Windows HLK Test Failures.

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Command option Description

VBIB.exe -M:1 -dx9 -whql -logclean

Runs the VBIB - Vertex and Index Buffer Validation test job.

VBIB.exe- Vertex and Index Buffer Validation (WoW64)

Runs the VBIB - Vertex and Index Buffer Validation (WoW64) test job.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d10ref.dll

<[testbinroot]>\nttest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref9.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx11_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

Fpstate.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

Modechange.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

VBIB.exe

<[testbinroot]>\nttest

Vbswap.x

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf\

 

Parameters

Parameter name Parameter description
MONITOR Index of display output to target with test
MODIFIEDCMDLINE Additional command line arguments for test executable
LLU_NetAccessOnly LLU Name of net user
ConfigDisplayCommandLine Custom Command Line for ConfigDisplay. Default: logo
TDRArgs /get or /set