ID3D10EffectRasterizerVariable interface (d3d10effect.h)
A rasterizer-variable interface accesses rasterizer state.
Inheritance
The ID3D10EffectRasterizerVariable interface inherits from ID3D10EffectVariable. ID3D10EffectRasterizerVariable also has these types of members:
Methods
The ID3D10EffectRasterizerVariable interface has these methods.
ID3D10EffectRasterizerVariable::GetBackingStore Get a pointer to a variable that contains rasterizer state. |
ID3D10EffectRasterizerVariable::GetRasterizerState Get a pointer to a rasterizer interface. |
Remarks
An ID3D10EffectRasterizerVariable Interface is created when an effect is read into memory.
Effect variables are saved in memory in the backing store; when a technique is applied, the values in the backing store are copied to the device. You can use either of these methods to return state. For examples, see Two Ways to Get the State in an Effect Variable.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |