CD3D11_BUFFER_DESC structure (d3d11.h)

Represents a buffer and provides convenience methods for creating buffers.

Syntax

struct CD3D11_BUFFER_DESC : D3D11_BUFFER_DESC {
  void CD3D11_BUFFER_DESC();
  void CD3D11_BUFFER_DESC(
    const D3D11_BUFFER_DESC & o
  );
  void CD3D11_BUFFER_DESC(
    UINT        byteWidth,
    UINT        bindFlags,
    D3D11_USAGE usage,
    UINT        cpuaccessFlags,
    UINT        miscFlags,
    UINT        structureByteStride
  );
  void ~CD3D11_BUFFER_DESC();
};

Inheritance

The CD3D11_BUFFER_DESC structure implements D3D11_BUFFER_DESC.

Members

void CD3D11_BUFFER_DESC()

Instantiates a new instance of an uninitialized CD3D11_BUFFER_DESC structure.

void CD3D11_BUFFER_DESC( const D3D11_BUFFER_DESC & o)

Instantiates a new instance of a CD3D11_BUFFER_DESC structure that is initialized with a D3D11_BUFFER_DESC structure.

void CD3D11_BUFFER_DESC( UINT byteWidth, UINT bindFlags, D3D11_USAGE usage, UINT cpuaccessFlags, UINT miscFlags, UINT structureByteStride)

Instantiates a new instance of a CD3D11_BUFFER_DESC structure that is initialized with D3D11_BUFFER_DESC values.

void ~CD3D11_BUFFER_DESC()

Destroys an instance of a CD3D11_BUFFER_DESC structure.

Remarks

Here is how D3D11.h defines CD3D11_BUFFER_DESC:


struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC
{
    CD3D11_BUFFER_DESC()
    {}
    explicit CD3D11_BUFFER_DESC( const D3D11_BUFFER_DESC& o ) :
        D3D11_BUFFER_DESC( o )
    {}
    explicit CD3D11_BUFFER_DESC(
        UINT byteWidth,
        UINT bindFlags,
        D3D11_USAGE usage = D3D11_USAGE_DEFAULT,
        UINT cpuaccessFlags = 0,
        UINT miscFlags = 0,
        UINT structureByteStride = 0 )
    {
        ByteWidth = byteWidth;
        Usage = usage;
        BindFlags = bindFlags;
        CPUAccessFlags = cpuaccessFlags ;
        MiscFlags = miscFlags;
        StructureByteStride = structureByteStride;
    }
    ~CD3D11_BUFFER_DESC() {}
    operator const D3D11_BUFFER_DESC&() const { return *this; }
};

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Header d3d11.h

See also

CD3D11 Helper Structures