Graphics::MultiplyTransform method (gdiplusgraphics.h)
The Graphics::MultiplyTransform method updates this Graphics object's world transformation matrix with the product of itself and another matrix.
Syntax
Status MultiplyTransform(
[in] const Matrix *matrix,
[in] MatrixOrder order
);
Parameters
[in] matrix
Type: Matrix*
Pointer to a matrix that will be multiplied by the world transformation matrix of this Graphics object.
[in] order
Type: MatrixOrder
Optional. Element of the MatrixOrder enumeration that specifies the order of multiplication. MatrixOrderPrepend specifies that the passed matrix is on the left, and MatrixOrderAppend specifies that the passed matrix is on the right. The default value is MatrixOrderPrepend.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusgraphics.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |