Matrix::RotateAt method (gdiplusmatrix.h)
The Matrix::RotateAt method updates this matrix with the product of itself and a matrix that represents rotation about a specified point.
Syntax
Status RotateAt(
[in] REAL angle,
[in, ref] const PointF & center,
[in] MatrixOrder order
);
Parameters
[in] angle
Type: REAL
Real number that specifies the angle of rotation in degrees. Positive values specify clockwise rotation.
[in, ref] center
Type: const PointF
Reference to a PointF object that specifies the center of the rotation. This is the point about which the rotation takes place.
[in] order
Type: MatrixOrder
Optional. Element of the MatrixOrder enumeration that specifies the order of the multiplication. MatrixOrderPrepend specifies that the rotation matrix is on the left, and MatrixOrderAppend specifies that the rotation matrix is on the right. The default value is MatrixOrderPrepend.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusmatrix.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |
See also
Global and Local Transformations