IUIAnimationManager::SetDefaultLongestAcceptableDelay method (uianimation.h)
Sets the default acceptable animation delay. This is the length of time that may pass before storyboards begin.
Syntax
HRESULT SetDefaultLongestAcceptableDelay(
[in] UI_ANIMATION_SECONDS delay
);
Parameters
[in] delay
The default delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
See Windows Animation Error Codes for a list of error codes.
Remarks
For a storyboard to be successfully scheduled, it must begin before the longest acceptable delay has elapsed. This delay is determined in the following order: the delay value set by calling IUIAnimationStoryboard::SetLongestAcceptableDelay for this specific storyboard, the delay value set by calling this method, or 0.0 if neither method has been called.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |