ID3D10Effect::GetTechniqueByName method (d3d10effect.h)
Get a technique by name.
Syntax
ID3D10EffectTechnique * GetTechniqueByName(
[in] LPCSTR Name
);
Parameters
[in] Name
Type: LPCSTR
The name of the technique.
Return value
Type: ID3D10EffectTechnique*
A pointer to an ID3D10EffectTechnique Interface, or NULL if the technique is not found.
Remarks
An effect contains one or more techniques; each technique contains one or more passes. You can access a technique using its name or with an index. For more about techniques, see techniques and passes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |