ID3D10EffectType::GetMemberName method (d3d10effect.h)
Get the name of a member.
Syntax
LPCSTR GetMemberName(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
A zero-based index.
Return value
Type: LPCSTR
The name of the member.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |