ID3D10EffectVariable::AsShaderResource method (d3d10effect.h)

Get a shader-resource variable.

Syntax

ID3D10EffectShaderResourceVariable * AsShaderResource();

Return value

Type: ID3D10EffectShaderResourceVariable*

A pointer to a shader-resource variable. See ID3D10EffectShaderResourceVariable.

Remarks

AsShaderResource returns a version of the effect variable that has been specialized to a shader-resource variable. Similar to a cast, this specialization will return an invalid object if the effect variable does not contain shader-resource data.

Applications can test the returned object for validity by calling IsValid.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectVariable Interface