ID3D10StateBlock::Capture method (d3d10effect.h)
Capture the current value of states that are included in a stateblock.
Syntax
HRESULT Capture();
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Remarks
Capture captures current values for states within an existing state block. It does not capture the entire state of the device. Creating an empty stateblock and calling Capture does nothing if no states have been set.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h (include D3D10.h) |
Library | D3D10.lib |