ID3D11Multithread::GetMultithreadProtected method (d3d11_4.h)

Find out if multithread protection is turned on or not.

Syntax

BOOL GetMultithreadProtected();

Return value

Type: BOOL

Returns true if multithread protection is turned on, false otherwise.

Requirements

Requirement Value
Target Platform Windows
Header d3d11_4.h
Library D3d11_4.lib
DLL D3d11_4.dll

See also

ID3D11Multithread

SetMultithreadProtected